Claire Mayfield
Composer & Sound Designer for Games, Film, and Media
Composer & Sound Designer for Games, Film, and Media
Licky Thief (IOS, Android)
Composer, Sound Designer, Audio Implementer
Licky Thief is a 2D puzzle-platformer published for IOS and Android in July 2026. I designed all audio for the game over the course of 2.5 months. This game, along with two other games I worked on at the same time, were a part of the 2026 Mass Digi Summer Innovation Program, where I was responsible for all audio for all three games of the program. Across the 3 games, I produced 26 minutes of music (made up of 49 assets), and 5 minutes of sfx (made up of 103 assets).
FMOD Technical Audio Demo (Music + SFX)
This video demonstrates how I used FMOD to design an interactive audio system for the game Drop Off Dragon, a game I that I designed all the audio for. The game released for IOS and Android in July 2026.
It covers asset organization, events, parameters, intro and loop segments, vertical remixing, seek speed, multi-instrument containers, side chaining, and mixing.
Hello! I'm a composer and sound designer for video games, film and media. I come from background of orchestral music as a violinist.
I currently work as the Audio Director/Lead Audio Designer for Level Headed Games and Rice Pudding Games.
I've recently completed an internship as the audio designer for the Mass Digi 2026 Summer Innovation Program, where I designed all music, sfx, and VO for three games shipped for IOS and Andriod: Licky Thief, Drop Off Dragon, and Fishy Missile.
I've worked with FMOD, Wwise, Unity, Github, Plastic SCM, Cubase, Dorico, Pro Tools, and Logic.
I will graduate from the Berklee College of Music with a Bachelor's of Music in Game & Interactive Media Scoring this December 2026.