Fishy Missile
Composer, Sound Designer, Audio Implementer, Voice Actor
Composer, Sound Designer, Audio Implementer, Voice Actor
Gameplay (Music + SFX)
All audio designed by me!
All Cutscenes (Music + SFX + VO)
All audio designed by me!
CEO voiced by Orlando Zapata
❖ Platforms: IOS, Android
❖ Genres: Casual, arcade
❖ Software: Unity, FMOD, Plastic SCM, Cubase, Dorico
❖ Duration: 2.5 months (May 2026 - July 2026)
❖ Team Size: 7
❖ Release date: July 24, 2026
❖ Designed all music, sfx, and dialogue
Composed all music for gameplay and cutscenes
Recorded live instruments, foley, and dialogue
❖ Implemented sounds with FMOD and Unity
Communicated with programmers how each FMOD parameter and event worked in-game
Mixed all sounds, listening carefully in FMOD, Unity, and builds
❖ Managed the timeline of audio production from start to finish
Created and updated schedule, audio asset list, and audio style guide
Managed the scope of the audio considering length of production
❖ Worked with Plastic SCM to upload my changes to the game
Download here!
Mass Digi 2026 Summer Innovation Program Showcase Night
A Day in Development
Team Carpybaras
Top Row: Ray Hsaio (Programmer), Max Allen (Producer), Orlando Zapata (Artist), Kath Wang (Artist)
Bottom Row: Jess Zhang (Artist), Claire Mayfield (Audio Designer), Brody Graham (Programmer)
Coming soon!